







Price: $55.19 - $49.83
(as of Feb 17, 2026 14:01:33 UTC – Details)
Product description
The video showcases the product in use.The video guides you through product setup.The video compares multiple products.The video shows the product being unpacked. smart robot dog Merchant Video

Press down the Program buttonPre-design multiple actionsRepeat step 1The robot dog will carry out
1 Remote Control Mode 2 Programming Mode 3 AI Mode
How to download the APP
Scan the code in the instruction manualSearch for ‘VIVIDOG’ to download the APP
The video showcases the product in use.The video guides you through product setup.The video compares multiple products.The video shows the product being unpacked. how to download the app Merchant Video


【Unlock Creativity with STEM Programming】Perfect for budding engineers! The programmable mode allows children to design a sequence of up to 100 actions (forward, push-up, handstand, etc.) through the App or remote. This hands-on coding experience enhances logical thinking and problem-solving skills, turning playtime into a valuable learning session for boys and girls ages 6-12.
【Life-Like Stunts & Multimedia Entertainment】Boredom isn’t an option. This robotic puppy performs impressive stunts like handstands, push-ups, kung fu, and playful prank actions. It’s also a multimedia center that tells stories, plays music, and dances to keep kids entertained.
【Extended Playtime with 2 Rechargeable Batteries】Say goodbye to constant charging interruptions. We include 2 x 3.7V 500mAh rechargeable batteries, providing 2-4 hours of continuous fun (depending on activity level). Crafted from high-quality, non-toxic ABS plastic with smooth edges, it is durable enough to withstand energetic play and safe for younger children.
【Gift for Kids Boys】Packaged in a gift-ready box, this interactive robot dog is the perfect present for Birthdays, Christmas, or Hannukah. It serves as a great “starter pet” for children with allergies or families not ready for a real dog. A delightful surprise that bridges the gap between technology and companionship for kids aged 3, 4, 5, 6, and up.

